A livery is a custom paint/design on a car — police markings, an EMS scheme, a racing wrap, a gang logo. The classic way to add one is the game's livery system (SetVehicleLivery), but that only works if the car model was built with a livery slot. Most addon cars aren't, so people give up or pay a designer.
Instead of relying on a livery slot, the editor bakes your design straight into the car's body texture. That means it works on any unlocked car — livery slot or not. It reads the car's UV layout so you can see where the hood, doors and roof land, you place your design on that, and it exports a resource where the car wears the livery by default.
Design on the flat UV template, not the 3D view — the 3D is a live preview only. Logos land cleanest on flat panels (doors, hood, roof); curved areas and UV seams distort more. Keep text large and central on a panel for readability in-game.
No. FIVEFORGE bakes the design into the car's body texture, so it works on any unlocked car whether or not the model has a livery slot.
No. You design in the browser on the car's UV template with a live 3D preview, and export a drop-in resource.
No. Escrow (.fxap) files are encrypted and can't be edited — use the unlocked source.
Exporting a livery costs 8 credits. New accounts get free credits after joining the Discord.
Create a free account, join the Discord for your credits, and build your first asset in minutes.
Open the Livery Editor Create free account