Clips breath_l_add 1.333 s · moves breath_r_add 1.333 s · moves dive_end 3.333 s · moves dive_end_deep 3.333 s · moves dive_glide 3 s · moves dive_glide_stop 2.333 s · moves dive_glide_turn_l2 3 s · moves dive_glide_turn_r2 3 s · moves dive_idle 3.333 s · moves dive_pitch_down 0.333 s · moves dive_pitch_up 0.333 s · moves dive_run 1.333 s · moves dive_run_turn_l2 1.333 s · moves dive_run_turn_r2 1.333 s · moves dive_sprint 1.333 s · moves dive_sprint_turn_l2 1.333 s · moves dive_sprint_turn_r2 1.333 s · moves dive_surfacing 2.833 s · moves dive_surfacing_to_run 1.567 s · moves dive_swim_to_glide 1.333 s · moves dive_swim_to_glide_l 1.333 s · moves dive_swim_to_glide_r 1.333 s · moves dive_turn_360_l 3.333 s · moves dive_turn_360_r 3.333 s · moves dive_walk_start 1.333 s · moves dive_walk_start_l 1.333 s · moves dive_walk_start_r 1.333 s · moves dive_walk_stop 1.367 s · moves fall_to_dive_idle 2.667 s · moves idle_rapids 7.667 s · moves idle_surfacing 2.3 s · moves melee_surface_moving 3.633 s · moves melee_surface_moving_unarmed 3.633 s · moves melee_surface_moving_var_b 3.633 s · moves melee_surface_still 3.633 s · moves melee_surface_still_unarmed 3.633 s · moves melee_surface_still_var_b 3.633 s · moves melee_underwater_moving 2.4 s · moves melee_underwater_moving_unarmed 2.2 s · moves melee_underwater_moving_var_b 2.4 s · moves melee_underwater_still 2.4 s · moves melee_underwater_still_unarmed 2.2 s · moves melee_underwater_still_var_b 2.4 s · moves recover_back_to_idle 5.533 s · moves recover_down_to_idle 5.533 s · moves recover_flip_back_to_front 5.533 s · moves recover_front_to_idle 5.5 s · moves run 5.333 s · moves run_stop_r 1.767 s · moves run_to_walk 1.133 s · moves run_turn_l2 5.333 s · moves run_turn_r2 5.333 s · moves sprint 4 s · moves sprint_turn_l2 4 s · moves sprint_turn_r2 4 s · moves swim_start_0 1.667 s · moves swim_start_180l 1.633 s · moves swim_start_180r 1.667 s · moves swim_start_90l 1.667 s · moves swim_start_90r 1.667 s · moves swim_to_run 1.467 s · moves swimclimbup_40 1.033 s · moves swimclimbup_40_angled 1.033 s · moves swimclimbup_80 1.033 s · moves swimclimbup_80_angled 1.033 s · moves walk 1.3 s · moves walk_stop_turn_180_l 2.467 s · moves walk_stop_turn_180_r 2.467 s · moves walk_turn_l2 1.3 s · moves walk_turn_r2 1.3 s · moves Play it in FiveM Flag 1 loops, 49 loops on the upper body only so the player can still walk, 0 plays once. The preview poses the body; facial clips and props are not shown.
Make your own animation in the Animation Creator Pose the same ped in 3D or capture a video, and export a .ycd for FiveM.