Clips cargoplane2-16 4 s · moves csb_dax_dual-16 4 s · moves csb_luchadora_dual-16 4 s · moves cut_xm3_plane_disturb_dust-16 4 s cut_xm3_plane_disturb_dust^1-16 4 s gr_prop_gr_crates_sam_01a-16 4 s · moves gr_prop_gr_crates_weapon_mix_01a-16 4 s · moves gr_prop_gr_rsply_crate04b-16 4 s · moves gr_prop_gr_rsply_crate04b^1-16 4 s · moves h4_prop_h4_casino_button_01a-16 4 s · moves mp_m_freemode_01^1_dual-16 4 s · moves mp_m_freemode_01^2_dual-16 4 s · moves mp_m_freemode_01^3_dual-16 4 s · moves mp_m_freemode_01_dual-16 4 s · moves mule4-16 4 s · moves prop_air_cargo_04a-16 4 s · moves prop_air_cargo_04a^1-16 4 s · moves prop_air_cargo_04a^2-16 4 s · moves prop_air_cargo_04a^3-16 4 s · moves prop_box_wood03a-16 4 s · moves prop_box_wood03a^1-16 4 s · moves prop_box_wood03a^2-16 4 s · moves prop_box_wood03a^3-16 4 s · moves prop_box_wood03a^4-16 4 s · moves prop_box_wood04a-16 4 s · moves prop_box_wood04a^1-16 4 s · moves prop_box_wood04a^2-16 4 s · moves prop_boxpile_04a-16 4 s · moves prop_boxpile_04a^1-16 4 s · moves prop_boxpile_04a^2-16 4 s · moves prop_ld_crate_01-16 4 s · moves prop_ld_crate_01^1-16 4 s · moves prop_ld_crate_01^2-16 4 s · moves prop_ld_crate_01^3-16 4 s · moves prop_ld_crate_01^4-16 4 s · moves prop_ld_crate_lid_01-16 4 s · moves prop_ld_crate_lid_01^1-16 4 s · moves prop_ld_crate_lid_01^2-16 4 s · moves prop_ld_crate_lid_01^3-16 4 s · moves prop_ld_crate_lid_01^4-16 4 s · moves prop_mb_crate_01a-16 4 s · moves prop_mb_crate_01a^1-16 4 s · moves xm3_prop_xm3_box_pharma_01a-16 4 s · moves xm3_prop_xm3_box_pharma_01a^1-16 4 s · moves xm3_prop_xm3_box_pharma_01a^10-16 4 s · moves xm3_prop_xm3_box_pharma_01a^11-16 4 s · moves xm3_prop_xm3_box_pharma_01a^12-16 4 s · moves xm3_prop_xm3_box_pharma_01a^13-16 4 s · moves xm3_prop_xm3_box_pharma_01a^14-16 4 s · moves xm3_prop_xm3_box_pharma_01a^15-16 4 s · moves xm3_prop_xm3_box_pharma_01a^16-16 4 s · moves xm3_prop_xm3_box_pharma_01a^2-16 4 s · moves xm3_prop_xm3_box_pharma_01a^3-16 4 s · moves xm3_prop_xm3_box_pharma_01a^4-16 4 s · moves xm3_prop_xm3_box_pharma_01a^5-16 4 s · moves xm3_prop_xm3_box_pharma_01a^6-16 4 s · moves xm3_prop_xm3_box_pharma_01a^7-16 4 s · moves xm3_prop_xm3_box_pharma_01a^8-16 4 s · moves xm3_prop_xm3_box_pharma_01a^9-16 4 s · moves Play it in FiveM Flag 1 loops, 49 loops on the upper body only so the player can still walk, 0 plays once. The preview poses the body; facial clips and props are not shown.
Make your own animation in the Animation Creator Pose the same ped in 3D or capture a video, and export a .ycd for FiveM.