Clips cargoplane2-18 3.133 s · moves csb_dax_dual-18 3.133 s · moves csb_luchadora_dual-18 3.133 s · moves cut_xm3_plane_disturb_dust-18 3.133 s cut_xm3_plane_disturb_dust^1-18 3.133 s gr_prop_gr_crates_sam_01a-18 3.133 s · moves gr_prop_gr_crates_weapon_mix_01a-18 3.133 s · moves gr_prop_gr_rsply_crate04b-18 3.133 s · moves gr_prop_gr_rsply_crate04b^1-18 3.133 s · moves h4_prop_h4_casino_button_01a-18 3.133 s · moves mp_m_freemode_01^1_dual-18 3.133 s · moves mp_m_freemode_01^2_dual-18 3.133 s · moves mp_m_freemode_01^3_dual-18 3.133 s · moves mp_m_freemode_01_dual-18 3.133 s · moves mule4-18 3.133 s · moves prop_air_cargo_04a-18 3.133 s · moves prop_air_cargo_04a^1-18 3.133 s · moves prop_air_cargo_04a^2-18 3.133 s · moves prop_air_cargo_04a^3-18 3.133 s · moves prop_box_wood03a-18 3.133 s · moves prop_box_wood03a^1-18 3.133 s · moves prop_box_wood03a^2-18 3.133 s · moves prop_box_wood03a^3-18 3.133 s · moves prop_box_wood03a^4-18 3.133 s · moves prop_box_wood04a-18 3.133 s · moves prop_box_wood04a^1-18 3.133 s · moves prop_box_wood04a^2-18 3.133 s · moves prop_boxpile_04a-18 3.133 s · moves prop_boxpile_04a^1-18 3.133 s · moves prop_boxpile_04a^2-18 3.133 s · moves prop_ld_crate_01-18 3.133 s · moves prop_ld_crate_01^1-18 3.133 s · moves prop_ld_crate_01^2-18 3.133 s · moves prop_ld_crate_01^3-18 3.133 s · moves prop_ld_crate_01^4-18 3.133 s · moves prop_ld_crate_lid_01-18 3.133 s · moves prop_ld_crate_lid_01^1-18 3.133 s · moves prop_ld_crate_lid_01^2-18 3.133 s · moves prop_ld_crate_lid_01^3-18 3.133 s · moves prop_ld_crate_lid_01^4-18 3.133 s · moves prop_mb_crate_01a-18 3.133 s · moves prop_mb_crate_01a^1-18 3.133 s · moves xm3_prop_xm3_box_pharma_01a-18 3.133 s · moves xm3_prop_xm3_box_pharma_01a^1-18 3.133 s · moves xm3_prop_xm3_box_pharma_01a^10-18 3.133 s · moves xm3_prop_xm3_box_pharma_01a^11-18 3.133 s · moves xm3_prop_xm3_box_pharma_01a^12-18 3.133 s · moves xm3_prop_xm3_box_pharma_01a^13-18 3.133 s · moves xm3_prop_xm3_box_pharma_01a^14-18 3.133 s · moves xm3_prop_xm3_box_pharma_01a^15-18 3.133 s · moves xm3_prop_xm3_box_pharma_01a^16-18 3.133 s · moves xm3_prop_xm3_box_pharma_01a^2-18 3.133 s · moves xm3_prop_xm3_box_pharma_01a^3-18 3.133 s · moves xm3_prop_xm3_box_pharma_01a^4-18 3.133 s · moves xm3_prop_xm3_box_pharma_01a^5-18 3.133 s · moves xm3_prop_xm3_box_pharma_01a^6-18 3.133 s · moves xm3_prop_xm3_box_pharma_01a^7-18 3.133 s · moves xm3_prop_xm3_box_pharma_01a^8-18 3.133 s · moves xm3_prop_xm3_box_pharma_01a^9-18 3.133 s · moves Play it in FiveM Flag 1 loops, 49 loops on the upper body only so the player can still walk, 0 plays once. The preview poses the body; facial clips and props are not shown.
Make your own animation in the Animation Creator Pose the same ped in 3D or capture a video, and export a .ycd for FiveM.