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apa_ch2_04_man_1_generic_slod1

Model name

apa_ch2_04_man_1_generic_slod1 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
104.22 × 100.83 × 22.82 m
Size class
Huge
LOD distance
3000 m
HD texture distance
500 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Other

Spawn apa_ch2_04_man_1_generic_slod1 in FiveM

local model = `apa_ch2_04_man_1_generic_slod1` -- 0xEFCEDB11
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 4023311121.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects