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Barriers & traffic · Medium · Executives and Other Criminals

apa_mp_h_yacht_floor_lamp_01

Model name

apa_mp_h_yacht_floor_lamp_01 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.55 × 0.55 × 1.74 m
Size class
Medium
LOD distance
30 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
Executives and Other Criminals
DLC pack
Group
Barriers & traffic

Spawn apa_mp_h_yacht_floor_lamp_01 in FiveM

local model = `apa_mp_h_yacht_floor_lamp_01` -- 0x519AC94A
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1369098570.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects