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Doors & windows · Medium · Executives and Other Criminals

apa_v_ilev_fh_heistdoor2

Model name

apa_v_ilev_fh_heistdoor2 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
1.30 × 0.28 × 2.30 m
Size class
Medium
LOD distance
50 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
Executives and Other Criminals
DLC pack
Group
Doors & windows

Spawn apa_v_ilev_fh_heistdoor2 in FiveM

local model = `apa_v_ilev_fh_heistdoor2` -- 0x38261DDC
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 942022108.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects