Skip to content

Electronics · Small · After Hours

ba_prop_battle_dj_kit_speaker

Model name

ba_prop_battle_dj_kit_speaker GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.69 × 0.48 × 0.52 m
Size class
Small
LOD distance
100 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
After Hours
DLC pack
Group
Electronics

Spawn ba_prop_battle_dj_kit_speaker in FiveM

local model = `ba_prop_battle_dj_kit_speaker` -- 0x6AA34FE3
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1789087715.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects