Skip to content

Electronics · Medium · After Hours

ba_prop_battle_hacker_screen

Model name

ba_prop_battle_hacker_screen GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
1.65 × 0.90 × 0.06 m
Size class
Medium
LOD distance
62 m
HD texture distance
12 m
Texture dictionary
ytyp
DLC
After Hours
DLC pack
Group
Electronics

Spawn ba_prop_battle_hacker_screen in FiveM

local model = `ba_prop_battle_hacker_screen` -- 0x7799F85F
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 2006579295.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects