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Lights · Huge · After Hours

ba_rig_dj_01_lights_04_a

Model name

ba_rig_dj_01_lights_04_a GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
17.38 × 14.72 × 5.29 m
Size class
Huge
LOD distance
100 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
After Hours
DLC pack
Group
Lights

Spawn ba_rig_dj_01_lights_04_a in FiveM

local model = `ba_rig_dj_01_lights_04_a` -- 0x228BABA2
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 579578786.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects