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Lights · Huge · After Hours

ba_rig_dj_03_lights_02_a

Model name

ba_rig_dj_03_lights_02_a GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
19.91 × 8.79 × 6.30 m
Size class
Huge
LOD distance
100 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
After Hours
DLC pack
Group
Lights

Spawn ba_rig_dj_03_lights_02_a in FiveM

local model = `ba_rig_dj_03_lights_02_a` -- 0xC345815B
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3276112219.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects