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ch2_lod4_s3c

Model name

ch2_lod4_s3c GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
939.33 × 487.38 × 197.86 m
Size class
Huge
LOD distance
15000 m
HD texture distance
4000 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Other

Spawn ch2_lod4_s3c in FiveM

local model = `ch2_lod4_s3c` -- 0xA3311CD9
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 2737904857.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects