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ch_des_heist3_tunnel_end

Model name

ch_des_heist3_tunnel_end GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
11.96 × 16.41 × 2.55 m
Size class
Huge
LOD distance
100 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
The Diamond Casino Heist
DLC pack
Group
Other

Spawn ch_des_heist3_tunnel_end in FiveM

local model = `ch_des_heist3_tunnel_end` -- 0x0A1BA4F8
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 169583864.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

    All GTA 5 objects