Electronics · Small · The Diamond Casino Heist
ch_prop_arcade_race_02a_screen_p2
Model name

Identifiers and data
- Model name
- Hash
- Int32 hash
- Hex hash
- Type
- Drawable
- Size (x × y × z)
- 0.93 × 0.00 × 0.70 m
- Size class
- Small
- LOD distance
- 30 m
- HD texture distance
- 5 m
- Texture dictionary
- ytyp
- DLC
- The Diamond Casino Heist
- DLC pack
- Group
- Electronics
Spawn ch_prop_arcade_race_02a_screen_p2 in FiveM
local model = `ch_prop_arcade_race_02a_screen_p2` -- 0x93794C2E
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)Backticks in Lua turn the name into its hash at compile time, the same number as 2474200110.
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