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Doors & windows · Medium · The Diamond Casino Heist

ch_prop_ch_entrance_door_derelict

Model name

ch_prop_ch_entrance_door_derelict GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
1.10 × 0.18 × 2.20 m
Size class
Medium
LOD distance
100 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
The Diamond Casino Heist
DLC pack
Group
Doors & windows

Spawn ch_prop_ch_entrance_door_derelict in FiveM

local model = `ch_prop_ch_entrance_door_derelict` -- 0x8A1CB4EA
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 2317137130.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects