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cs2_lod2_slod3_08

Model name

cs2_lod2_slod3_08 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
1164.97 × 759.16 × 292.60 m
Size class
Huge
LOD distance
15000 m
HD texture distance
4000 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Other

Spawn cs2_lod2_slod3_08 in FiveM

local model = `cs2_lod2_slod3_08` -- 0xC73EB728
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3342776104.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects