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cs_x_array03

Model name

cs_x_array03 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
16.68 × 18.03 × 3.93 m
Size class
Huge
LOD distance
100 m
HD texture distance
60.01 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Other

Spawn cs_x_array03 in FiveM

local model = `cs_x_array03` -- 0x2F7F42D4
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 796869332.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects