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des_finale_tunnel_root003

Model name

des_finale_tunnel_root003 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
68.91 × 99.33 × 74.72 m
Size class
Huge
LOD distance
100 m
HD texture distance
10 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Other

Spawn des_finale_tunnel_root003 in FiveM

local model = `des_finale_tunnel_root003` -- 0xB087E769
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 2961696617.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects