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Money & valuables · Medium · Base game

des_jewel_cab_start

Model name

des_jewel_cab_start GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
1.26 × 0.58 × 0.40 m
Size class
Medium
LOD distance
100 m
HD texture distance
5 m
Texture dictionary
ytyp
Physics dictionary
DLC
Base game
DLC pack
Group
Money & valuables

Spawn des_jewel_cab_start in FiveM

local model = `des_jewel_cab_start` -- 0x023810F1
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 37228785.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects