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dt1_lod_5_21_emissive_proxy

Model name

dt1_lod_5_21_emissive_proxy GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
168.02 × 471.72 × 84.12 m
Size class
Huge
LOD distance
15000 m
HD texture distance
2500 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Other
Time-based
Yes

Spawn dt1_lod_5_21_emissive_proxy in FiveM

local model = `dt1_lod_5_21_emissive_proxy` -- 0x01049D8A
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 17079690.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects