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Lights · Huge · Base game

exile1_lightrig

Model name

exile1_lightrig GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
1.14 × 59.09 × 9.86 m
Size class
Huge
LOD distance
150 m
HD texture distance
5 m
ytyp
DLC
Base game
DLC pack
Group
Lights

Spawn exile1_lightrig in FiveM

local model = `exile1_lightrig` -- 0xAD425A62
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 2906806882.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects