Skip to content

Other · Large · Base game

fib_cl2_cbl_root

Model name

fib_cl2_cbl_root GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
8.83 × 5.17 × 0.13 m
Size class
Large
LOD distance
100 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Other

Spawn fib_cl2_cbl_root in FiveM

local model = `fib_cl2_cbl_root` -- 0x08521FB4
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 139599796.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects