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Other · Medium · Base game

frag_plank_d

Model name

frag_plank_d GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Fragment
Size (x × y × z)
0.03 × 2.84 × 0.28 m
Size class
Medium
LOD distance
100 m
HD texture distance
20 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Other

Spawn frag_plank_d in FiveM

local model = `frag_plank_d` -- 0x565E0BEF
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1449004015.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects