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Lights · Tiny · Gunrunning

gr_prop_inttruck_light_ve_g_mu

Model name

gr_prop_inttruck_light_ve_g_mu GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.05 × 0.04 × 0.00 m
Size class
Tiny
LOD distance
100 m
HD texture distance
50 m
Texture dictionary
ytyp
DLC
Gunrunning
DLC pack
Group
Lights

Spawn gr_prop_inttruck_light_ve_g_mu in FiveM

local model = `gr_prop_inttruck_light_ve_g_mu` -- 0x18BEC02B
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 415154219.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects