Lights · Tiny · Gunrunning
gr_prop_inttruck_light_ve_w_br
Model name

Identifiers and data
- Model name
- Hash
- Int32 hash
- Hex hash
- Type
- Drawable
- Size (x × y × z)
- 0.05 × 0.04 × 0.00 m
- Size class
- Tiny
- LOD distance
- 100 m
- HD texture distance
- 50 m
- Texture dictionary
- ytyp
- DLC
- Gunrunning
- DLC pack
- Group
- Lights
Spawn gr_prop_inttruck_light_ve_w_br in FiveM
local model = `gr_prop_inttruck_light_ve_w_br` -- 0x3D1C260B
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)Backticks in Lua turn the name into its hash at compile time, the same number as 1025254923.
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gr_prop_inttruck_light_ca_g_dg
gr_prop_inttruck_light_ca_g_mu
gr_prop_inttruck_light_ca_g_ol
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gr_prop_inttruck_light_ca_w_br
gr_prop_inttruck_light_ca_w_lg
