Skip to content

Other · Medium · The Cayo Perico Heist

h4_prop_battle_dj_wires_tale

Model name

h4_prop_battle_dj_wires_tale GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
2.71 × 0.46 × 0.10 m
Size class
Medium
LOD distance
100 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
The Cayo Perico Heist
DLC pack
Group
Other

Spawn h4_prop_battle_dj_wires_tale in FiveM

local model = `h4_prop_battle_dj_wires_tale` -- 0x5D7E31B6
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1568551350.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects