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Lights · Tiny · The Cayo Perico Heist

h4_prop_battle_lights_floorred

Model name

h4_prop_battle_lights_floorred GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.16 × 0.16 × 0.07 m
Size class
Tiny
LOD distance
150 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
The Cayo Perico Heist
DLC pack
Group
Lights

Spawn h4_prop_battle_lights_floorred in FiveM

local model = `h4_prop_battle_lights_floorred` -- 0x070BCA95
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 118213269.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects