Lights · Tiny · The Cayo Perico Heist
h4_prop_battle_lights_fx_rigg
Model name

Identifiers and data
- Model name
- Hash
- Int32 hash
- Hex hash
- Type
- Drawable
- Size (x × y × z)
- 0.20 × 0.17 × 0.16 m
- Size class
- Tiny
- LOD distance
- 150 m
- HD texture distance
- 5 m
- Texture dictionary
- ytyp
- DLC
- The Cayo Perico Heist
- DLC pack
- Group
- Lights
Spawn h4_prop_battle_lights_fx_rigg in FiveM
local model = `h4_prop_battle_lights_fx_rigg` -- 0x48C15A6C
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)Backticks in Lua turn the name into its hash at compile time, the same number as 1220631148.
More from h4_prop_h4_lights
h4_prop_battle_lights_01_bright
h4_prop_battle_lights_01_dim
h4_prop_battle_lights_02_bright
h4_prop_battle_lights_02_dim
h4_prop_battle_lights_03_bright
h4_prop_battle_lights_03_dim
h4_prop_battle_lights_ceiling_l_a
h4_prop_battle_lights_ceiling_l_b
h4_prop_battle_lights_ceiling_l_c
h4_prop_battle_lights_ceiling_l_d
h4_prop_battle_lights_ceiling_l_e
h4_prop_battle_lights_ceiling_l_f
