Skip to content

Barriers & traffic · Large · The Cayo Perico Heist

h4_prop_h4_fence_seg_x3_01a

Model name

h4_prop_h4_fence_seg_x3_01a GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
3.08 × 0.08 × 1.02 m
Size class
Large
LOD distance
60 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
The Cayo Perico Heist
DLC pack
Group
Barriers & traffic

Spawn h4_prop_h4_fence_seg_x3_01a in FiveM

local model = `h4_prop_h4_fence_seg_x3_01a` -- 0x38BF0080
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 952041600.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects