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Electronics · Medium · The Cayo Perico Heist

h4_prop_screen_btm_missile_ready

Model name

h4_prop_screen_btm_missile_ready GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
1.16 × 0.00 × 0.62 m
Size class
Medium
LOD distance
100 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
The Cayo Perico Heist
DLC pack
Group
Electronics

Spawn h4_prop_screen_btm_missile_ready in FiveM

local model = `h4_prop_screen_btm_missile_ready` -- 0x121BBFE4
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 303808484.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects