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hei_ch1_06e_original_slod1

Model name

hei_ch1_06e_original_slod1 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
159.87 × 136.92 × 45.29 m
Size class
Huge
LOD distance
1500 m
HD texture distance
450 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Other

Spawn hei_ch1_06e_original_slod1 in FiveM

local model = `hei_ch1_06e_original_slod1` -- 0x5E3ECC84
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1581173892.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects