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hei_ch1_09_mansion_1_glass_03

Model name

hei_ch1_09_mansion_1_glass_03 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
2.14 × 2.46 × 0.34 m
Size class
Medium
LOD distance
210 m
HD texture distance
149.5 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Other

Spawn hei_ch1_09_mansion_1_glass_03 in FiveM

local model = `hei_ch1_09_mansion_1_glass_03` -- 0x01DBF501
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 31192321.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects