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hei_p_post_heist_weed_stash

Model name

hei_p_post_heist_weed_stash GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
3.67 × 5.84 × 1.13 m
Size class
Large
LOD distance
30 m
HD texture distance
5 m
ytyp
DLC
Heists
DLC pack
Group
Other

Spawn hei_p_post_heist_weed_stash in FiveM

local model = `hei_p_post_heist_weed_stash` -- 0xED665E27
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3982908967.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects