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hei_prop_bh1_08_mp_gar2

Model name

hei_prop_bh1_08_mp_gar2 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
4.63 × 0.07 × 2.83 m
Size class
Large
LOD distance
60 m
HD texture distance
15 m
Texture dictionary
ytyp
DLC
Heists
DLC pack
Group
Other

Spawn hei_prop_bh1_08_mp_gar2 in FiveM

local model = `hei_prop_bh1_08_mp_gar2` -- 0xC5CFF974
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3318741364.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects