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Lights · Large · Heists

hei_prop_carrier_lightset_1

Model name

hei_prop_carrier_lightset_1 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Fragment
Size (x × y × z)
4.10 × 0.75 × 1.02 m
Size class
Large
LOD distance
120 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
Heists
DLC pack
Group
Lights

Spawn hei_prop_carrier_lightset_1 in FiveM

local model = `hei_prop_carrier_lightset_1` -- 0x01E52097
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 31793303.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects