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hei_prop_hei_cs_stape_01

Model name

hei_prop_hei_cs_stape_01 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.07 × 0.00 × 0.08 m
Size class
Tiny
LOD distance
20 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
Heists
DLC pack
Group
Other

Spawn hei_prop_hei_cs_stape_01 in FiveM

local model = `hei_prop_hei_cs_stape_01` -- 0x66B628DB
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1723214043.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects