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Money & valuables · Tiny · Heists

hei_prop_heist_cash_pile

Model name

hei_prop_heist_cash_pile GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.09 × 0.16 × 0.05 m
Size class
Tiny
LOD distance
100 m
HD texture distance
5 m
ytyp
DLC
Heists
DLC pack
Group
Money & valuables

Spawn hei_prop_heist_cash_pile in FiveM

local model = `hei_prop_heist_cash_pile` -- 0x4A49E444
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1246356548.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects