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hei_prop_heist_docs_01

Model name

hei_prop_heist_docs_01 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.22 × 0.31 × 0.02 m
Size class
Small
LOD distance
40 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
Heists
DLC pack
Group
Other

Spawn hei_prop_heist_docs_01 in FiveM

local model = `hei_prop_heist_docs_01` -- 0x59CD76E0
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1506637536.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects