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Barriers & traffic · Medium · Heists

hei_v_ilev_bk_gate_molten

Model name

hei_v_ilev_bk_gate_molten GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
1.30 × 0.12 × 2.30 m
Size class
Medium
LOD distance
30 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
Heists
DLC pack
Group
Barriers & traffic

Spawn hei_v_ilev_bk_gate_molten in FiveM

local model = `hei_v_ilev_bk_gate_molten` -- 0x2BDC41B7
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 735855031.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects