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hw1_lod_emi_6_21_slod3

Model name

hw1_lod_emi_6_21_slod3 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
337.51 × 82.94 × 12.14 m
Size class
Huge
LOD distance
8000 m
HD texture distance
100 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Other
Time-based
Yes

Spawn hw1_lod_emi_6_21_slod3 in FiveM

local model = `hw1_lod_emi_6_21_slod3` -- 0xFE27184F
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 4263974991.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects