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Weapons & military · Medium · Import/Export

imp_prop_bomb_ball

Model name

imp_prop_bomb_ball GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
1.29 × 1.28 × 1.49 m
Size class
Medium
LOD distance
100 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
Import/Export
DLC pack
Group
Weapons & military

Spawn imp_prop_bomb_ball in FiveM

local model = `imp_prop_bomb_ball` -- 0xC6D417D0
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3335788496.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

    All GTA 5 objects