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lr_sc1_10_det02

Model name

lr_sc1_10_det02 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
187.97 × 184.64 × 24.38 m
Size class
Huge
LOD distance
150 m
HD texture distance
103.99 m
Texture dictionary
ytyp
DLC
Base game
DLC pack
Group
Other

Spawn lr_sc1_10_det02 in FiveM

local model = `lr_sc1_10_det02` -- 0x1304531E
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 319050526.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects