Food & drink · Tiny · Base game
lts_prop_wine_glass_s2
Model name

Identifiers and data
- Model name
- Hash
- Int32 hash
- Hex hash
- Type
- Fragment
- Size (x × y × z)
- 0.10 × 0.10 × 0.17 m
- Size class
- Tiny
- LOD distance
- 40 m
- HD texture distance
- 20 m
- Texture dictionary
- ytyp
- DLC
- Base game
- DLC pack
- Group
- Food & drink
Spawn lts_prop_wine_glass_s2 in FiveM
local model = `lts_prop_wine_glass_s2` -- 0x7D661F86
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)Backticks in Lua turn the name into its hash at compile time, the same number as 2103844742.











