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Barriers & traffic · Medium · San Andreas Mercenaries

m23_1_base_cia_lamp_ceiling_02a

Model name

m23_1_base_cia_lamp_ceiling_02a GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.24 × 0.24 × 1.82 m
Size class
Medium
LOD distance
50 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
San Andreas Mercenaries
DLC pack
Group
Barriers & traffic

Spawn m23_1_base_cia_lamp_ceiling_02a in FiveM

local model = `m23_1_base_cia_lamp_ceiling_02a` -- 0x5520FFE4
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1428226020.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects