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Interior props · Medium · San Andreas Mercenaries

m23_1_m231_1_osp_new_panel

Model name

m23_1_m231_1_osp_new_panel GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
1.65 × 0.85 × 1.22 m
Size class
Medium
LOD distance
60 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
San Andreas Mercenaries
DLC pack
Group
Interior props

Spawn m23_1_m231_1_osp_new_panel in FiveM

local model = `m23_1_m231_1_osp_new_panel` -- 0x13B0B388
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 330347400.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects