Interior props · Medium · San Andreas Mercenaries
m23_1_m231_1_osp_new_panel
Model name

Identifiers and data
- Model name
- Hash
- Int32 hash
- Hex hash
- Type
- Drawable
- Size (x × y × z)
- 1.65 × 0.85 × 1.22 m
- Size class
- Medium
- LOD distance
- 60 m
- HD texture distance
- 5 m
- Texture dictionary
- ytyp
- DLC
- San Andreas Mercenaries
- DLC pack
- Group
- Interior props
Spawn m23_1_m231_1_osp_new_panel in FiveM
local model = `m23_1_m231_1_osp_new_panel` -- 0x13B0B388
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)Backticks in Lua turn the name into its hash at compile time, the same number as 330347400.
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