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Lights · Tiny · San Andreas Mercenaries

m23_1_m231_2_lights

Model name

m23_1_m231_2_lights GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.20 × 0.20 × 0.20 m
Size class
Tiny
LOD distance
100 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
San Andreas Mercenaries
DLC pack
Group
Lights

Spawn m23_1_m231_2_lights in FiveM

local model = `m23_1_m231_2_lights` -- 0x60BA407B
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 1622818939.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects