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Signs & billboards · Large · San Andreas Mercenaries

m23_1_m231_2_track_light_sign02

Model name

m23_1_m231_2_track_light_sign02 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
4.80 × 0.41 × 0.98 m
Size class
Large
LOD distance
100 m
HD texture distance
5 m
Texture dictionary
ytyp
DLC
San Andreas Mercenaries
DLC pack
Group
Signs & billboards

Spawn m23_1_m231_2_track_light_sign02 in FiveM

local model = `m23_1_m231_2_track_light_sign02` -- 0xC6EC5C11
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 3337378833.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects