Interior props · Huge · San Andreas Mercenaries
m23_1_m231_2_wall_panels_01
Model name

Identifiers and data
- Model name
- Hash
- Int32 hash
- Hex hash
- Type
- Drawable
- Size (x × y × z)
- 37.14 × 17.94 × 1.00 m
- Size class
- Huge
- LOD distance
- 100 m
- HD texture distance
- 5 m
- Texture dictionary
- ytyp
- DLC
- San Andreas Mercenaries
- DLC pack
- Group
- Interior props
Spawn m23_1_m231_2_wall_panels_01 in FiveM
local model = `m23_1_m231_2_wall_panels_01` -- 0x80C1E6B5
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end
local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)Backticks in Lua turn the name into its hash at compile time, the same number as 2160191157.
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