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Lights · Medium · San Andreas Mercenaries

m23_1_m231_3_v_med_examlight002

Model name

m23_1_m231_3_v_med_examlight002 GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
0.89 × 1.37 × 1.77 m
Size class
Medium
LOD distance
200 m
HD texture distance
75 m
Texture dictionary
ytyp
DLC
San Andreas Mercenaries
DLC pack
Group
Lights

Spawn m23_1_m231_3_v_med_examlight002 in FiveM

local model = `m23_1_m231_3_v_med_examlight002` -- 0x941C08BC
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 2484865212.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects