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Weapons & military · Medium · San Andreas Mercenaries

m23_1_m231_3_weapons_plinth

Model name

m23_1_m231_3_weapons_plinth GTA 5 object

Identifiers and data

Model name
Hash
Int32 hash
Hex hash
Type
Drawable
Size (x × y × z)
2.95 × 2.47 × 0.34 m
Size class
Medium
LOD distance
200 m
HD texture distance
75 m
Texture dictionary
ytyp
DLC
San Andreas Mercenaries
DLC pack
Group
Weapons & military

Spawn m23_1_m231_3_weapons_plinth in FiveM

local model = `m23_1_m231_3_weapons_plinth` -- 0xEF84A3A5
RequestModel(model)
while not HasModelLoaded(model) do Wait(0) end

local coords = GetOffsetFromEntityInWorldCoords(PlayerPedId(), 0.0, 1.5, 0.0)
local object = CreateObject(model, coords.x, coords.y, coords.z, true, false, false)
PlaceObjectOnGroundProperly(object)
SetModelAsNoLongerNeeded(model)

Backticks in Lua turn the name into its hash at compile time, the same number as 4018447269.

Build interiors with GTA props in the Shell CreatorPlace objects like this one in your own shell and export it as a FiveM resource.

All GTA 5 objects